Rufflenecks – Hunt and Snare – Version R3 V9

Updated Date: 03 July, 2017
Censorship: None
Developer / Publisher: Rufflenecks
Platform: PC / Windows
Version: R3 V9
Language: English

798 MB



Hunt and Snare is a third person furry hunting game where you explore, sneak, hunt, and sexplore. In essence, you take your trusty tranquilizer rifle to exotic sky islands, and sneak and hunt for various species, put a tranquilizer dart in their butt, take them back to the ship. Sell what you don’t like, keep those you like as your crew, and then take them for sexploration trips around the islands.


NEW PATREON Act Locations: New act locations on Desert (Cove, and Swimming acts)
NEW PATREON Skin: Desert (also 5 variations that spawn on desert)
NEW PATREON Animations: Swanboat (Swimming MxF), Kayak (Swimming MxM)
NEW Animation: Floating (Swimming M/FxF)
NEW: Act minor act locations scattered around
NEW: Underwater effect
NEW: Takedown animation (currently only from behind, from crouched animation as a test)
NEW: Spooked prey no longer spooked forever, they will instead become unspooked when far away enough from player and when they’ve been spooked long enough
NEW: Hotkey for submitting feedback / bugs added (Press H or F12 anywhere. Triggering feedback / bug form on island will also log player position to report)
Improved crew’s ability to follow player by allowing them to catch up by teleporting (cheaters!)
Improved movement accuracy (aka player is now bind to navigation meshes again)
Improved visual fidelity and shader prettiness of ghosts
Improved usability of ladders (still not perfect, but a little bit better)
Improved palm LOD fading
Improved actor spawning detection (should fix missing spawns on desert due to strange terrain heights)
Fixed inconsistent mouse cursor behavior
Fixed game not remembering which gender was picked from main menu before
Fixed glossiness issues on high glossiness objects (waterfalls for example)
Fixed very rough normal map on water
Fixed issue with act filters not being saved between loading game and returning to menu
Fixed collar positioning on characters in acts
Fixed wrong act getting triggered when two acts are near
Fixed AI going wild on desert and starting to run in circles
Fixed issue where you spawn to invalid position after an act
Fixed hair causing lag due to unnecessary simulation when outside screen
Fixed broken light rotation in Showroom